UX Design Course Project

Usability Test Report: Wallet Application

Problem Statement, In-Person Usability Test, and Results

January 2025
Azin Ghasemi
Usability TestingUser ResearchAnalyticsMobile App
Usability Test Report: Wallet Application

Project Journey

Click on any card below to explore that part of the project in detail

Project Overview
Project Overview
Duration: 3 weeks
Role: UX Researcher
Identify the frictions that prevent confident checkout and validate design changes that improve comp...
Problem & Research
Problem & Research
Challenge: A significant portion of users add funds to the wallet but d...
Research: 4 methods • 5 key insights
Solution & Design
Solution & Design
Approach: Implement design changes focused on enhancing feedback mecha...
Features: 5 key features • 5 design steps
Impact & Results
Impact & Results
Metrics: Transaction completion rate: 38% to 69% (increase ...
Results: 4 key metrics • 4 next steps

Project Overview

After analyzing user behavior over three months, we found that 35% of users who add money to their wallets never actually use it. This usability test identified the frictions preventing confident checkout and validated design changes that improved completion rates.

Duration

3 weeks

Role

UX Researcher

Tools

Usability Testing, Google Analytics, User Observation

Team

Research team

Project Goals

Identify the frictions that prevent confident checkout and validate design changes that improve completion rates for wallet transactions.

Problem & Research

Problem Statement

A significant portion of users add funds to the wallet but do not complete transactions. Analytics show hesitation at payment confirmation, confusion about where the wallet can be used, and sensitivity to unexpected fees.

A. Analytics Analysis

Analyzed user behavior over three months, finding that 35% of users who add money to their wallets never complete transactions.

Analytics data and user behavior patterns
🔍

Analytics data and user behavior patterns

B. Usability Testing Setup

Conducted in-person moderated sessions with 12 participants who previously added funds but did not complete payments.

In-person usability testing session
🔍

In-person usability testing session

Research Methods

  • Google Analytics analysis over three months
  • In-person moderated usability testing sessions
  • User behavior observation and interviews
  • Post-change analytics tracking

Key Insights

  • 35% of users who add money never use it
  • 42% drop-off rate at payment confirmation
  • 58% of users hesitate at checkout
  • 33% abandon due to unexpected fees
  • 25% check balance after attempted payment, showing lack of confidence

Solution & Design Process

Solution Concept

Implement design changes focused on enhancing feedback mechanisms, improving fee transparency, and increasing merchant visibility to address user hesitation and lack of confidence at checkout.

A. Findings Analysis

Identified four key issues: hesitation at confirmation screen, backing out due to extra fees, lack of trust in transaction success, and unclear merchant options.

Usability test findings and observations
🔍

Usability test findings and observations

Key Features

  • Clear confirmation messages post-payment
  • Visual indicators for transaction success
  • Upfront fee breakdown before checkout
  • Where to Use Wallet section
  • Location-based merchant suggestions

Design Process

  • Analytics analysis to identify problem
  • In-person usability testing with target users
  • Finding identification and prioritization
  • Design change implementation
  • Post-change validation and tracking

Impact & Reflection

Key Metrics

Quantitative results from user testing and feedback

Reflection

The usability testing revealed critical friction points that analytics alone couldn't explain. The design changes effectively addressed user hesitation and lack of confidence, resulting in significantly improved transaction completion rates. However, it's important to note that bug fixes also contributed to the improvements.

Next Steps

  • Continue tracking drop-off rates at checkout
  • Gather qualitative feedback through surveys
  • A/B test different confirmation feedback mechanisms
  • Explore personalized incentives to increase wallet transactions

Design Gallery

Explore the complete visual journey and design process

Analytics data and user behavior patterns
🔍

Analytics Analysis

In-person usability testing session
🔍

Usability Testing

Design Gallery

Explore the complete visual journey and design process

Analytics data and user behavior patterns
🔍

Analytics Analysis

In-person usability testing session
🔍

Usability Testing